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PatchDelta

BLACK OPS 7 / PATCHES

2025-12-15

Season 01

Carbon 57 gains damage and range across nearly all brackets plus recoil improvements; MPC-25 picks up extended range and tighter recoil. Dravec 45 gets gutted across all range tiers. AK-27 fires faster and aims in quicker, but most of its attachments lose movement speed. Snipers gain damage broadly: Shadow SK and VS Recon both pick up raw damage, while XR-3 Ion charges faster and shoots at much higher velocity at the cost of horizontal recoil.

Weapons touched
26
Buffed
14
Nerfed
11
MP scope

AR7

Major -17.3

Mid Damage

  • Max Range 38.1→30.5m (nerf)Max Range (m)-19.9%
  • Mid Damage 19→18dmg (nerf)Mid Damage-5.3%
  • 16 5 Fusion Barrel · Damage Range improvement 20→18.5% (nerf)Damage Range % Improvement-7.5%
Major -9.3

Damage Range reduction

  • 14 6 MFS Pulse Load Barrel · Damage Range penalty 25→13% (buff)Damage Range % Penalty-48.0%
  • 14 6 MFS Pulse Load Barrel · ADS Time (improvement) 20→30ms (buff)ADS Time ms Improvement+50.0%
  • 14 6 MFS Pulse Load Barrel · Sprint to Fire (improvement) 15→25ms (buff)Sprint To Fire Time ms Improvement+66.7%
  • 14 6 MFS Pulse Load Barrel · Movement Speed (improvement) Δ +0.03m/s (buff)
  • Burst Delay 120→150ms (nerf)Burst Delay+25.0%
  • Quickstep Foregrip · ADS Movement (improvement) Δ +0.025m/s (buff)
  • Quickstep Foregrip · Sprint Speed (improvement) (nerf)
  • Ethereal Wave Stock · Movement Speed (improvement) Δ -0.025m/s (nerf)
  • Strider Overstep Stock · ADS Movement (improvement) Δ -0.025m/s (nerf)
  • h01 90 Full Stock · ADS Movement (improvement) Δ +0.025m/s (buff)
Major -8.8

Mid Range

  • AK-27 Battle-Scar Conversion · Fire Rate (penalty) 100→70% (buff)Fire Rate % Penalty-30.0%
  • AK-27 Battle-Scar Conversion · Movement penalties (qualitative)
  • AK-27 Battle-Scar Conversion · ADS Time (penalty) 60→30ms (buff)ADS Time ms Penalty-50.0%
  • AK-27 Battle-Scar Conversion · Sprint to Fire (penalty) 60→30ms (buff)Sprint To Fire Time ms Penalty-50.0%
  • Strider Handstop · Movement Speed (improvement) Δ -0.05m/s (nerf)
  • Flowguard Foregrip · Movement Speed (improvement) Δ -0.05m/s (nerf)
  • Caliban Light Stock · Movement Speed (improvement) Δ -0.075m/s (nerf)
  • Caliban Light Stock · Sprint Speed (improvement) Δ -0.075m/s (nerf)
  • Viktor 7r Stock · ADS Movement (improvement) Δ -0.06m/s (nerf)
  • Pugil Heavy Stock · ADS Movement (penalty) Δ +0.075m/s (nerf)
Major -7.0

Max Range

  • Max Range 19.1→12.7m (nerf)Max Range (m)-33.5%
  • Mid Range 33→27.9m (nerf)Mid Range (m)-15.4%
  • Min Range 33→27.9m (nerf)Min Range (m)-15.4%
  • 13 MFS Echo Fire Barrel · Max Range 22.9→20.3m (nerf)Max Range (m)-11.3%
  • 13 MFS Echo Fire Barrel · Mid Range 36.8→34.3m (nerf)Mid Range (m)-6.8%
  • 13 MFS Echo Fire Barrel · Min Range 36.8→34.3m (nerf)Min Range (m)-6.8%
  • 13 MFS Echo Fire Barrel · Max Range 19→22.9m (buff)Max Range (m)+20.5%
  • 13 MFS Echo Fire Barrel · Mid Range 33→36.8m (buff)Mid Range (m)+11.5%
  • 13 MFS Echo Fire Barrel · Min Range 33→36.8m (buff)Min Range (m)+11.5%
Minor -5.5

ADS Movement

  • Movement Speed (improvement) Δ +0.025m/s (buff)
  • ADS Movement (penalty) Δ +0.05m/s (nerf)
Minor +3.0

Max Range

  • Max Range 20.3→22.9m (buff)Max Range (m)+12.8%
  • Min Damage 21→22dmg (buff)Min Damage+4.8%
  • Strider Handstop · ADS Movement (improvement) Δ +0.04m/s (buff)
  • Assault Division Stock · Movement Speed (improvement) Δ -0.05m/s (nerf)
  • Assault Division Stock · Sprint Speed (improvement) Δ -0.05m/s (nerf)
  • Weighted Stock · ADS Movement (penalty) Δ +0.05m/s (nerf)
  • Redwell Carrion Stock · ADS Movement (improvement) Δ +0.04m/s (buff)
Mixed +0.0

Tac Stance Spread

  • Movement Speed (improvement) Δ +0.13m/s (buff) — Swift B Guard Stock

SMG8

Major +21.0

Mid Range

  • 12 MFS Sidewinder Barrel · Vertical Recoil (improvement) 10→25% (buff)Vertical Recoil % Improvement+150.0%
  • 12 MFS Sidewinder Barrel · Recoil Stabilization improvement 15→25% (buff)Recoil Stabilization % Improvement+66.7%
  • 12 MFS Sidewinder Barrel · ADS Time (penalty) 15→20ms (nerf)ADS Time ms Penalty+33.3%
  • 12 MFS Sidewinder Barrel · Sprint to Fire (penalty) 15→20ms (nerf)Sprint To Fire Time ms Penalty+33.3%
  • Vice Grip · Vertical Recoil (improvement) 17→21% (buff)Vertical Recoil % Improvement+23.5%
  • Horizontal Recoil (improvement) 16→20% (buff) — Eam Pushback GripHorizontal Recoil % Improvement+25.0%
  • Rwl Stability Pad · Horizontal Recoil (improvement) 15→18% (buff)Horizontal Recoil % Improvement+20.0%
  • Rwl Stability Pad · Vertical Recoil (improvement) 15→18% (buff)Vertical Recoil % Improvement+20.0%
  • Movement Speed (improvement) Δ -0.025m/s (nerf) — Eam Lightpath Foregrip
  • Eam Lightpath Foregrip · ADS Movement (improvement) Δ +0.06m/s (buff)
  • Movement Speed (improvement) Δ -0.025m/s (nerf) — Eam Steady 90 Grip
  • Serpent Pad · Sprint Speed (improvement) Δ -0.05m/s (nerf)
  • Renegade Pad · ADS Movement (improvement) Δ +0.06m/s (buff)
Major +18.8

Mid 2 Range

  • Max Damage 22→23dmg (buff)Max Damage+4.5%
  • Max Range 14.6→14m (nerf)Max Range (m)-4.1%
  • Mid Damage 18→19dmg (buff)Mid Damage+5.6%
  • Mid Range 22.1→24.1m (buff)Mid Range (m)+9.1%
  • Mid 2 Damage 15→16dmg (buff)Mid 2 Damage+6.7%
  • Mid 2 Range 33→35.6m (buff)Mid 2 Range (m)+7.9%
  • Min Damage 13→14dmg (buff)Min Damage+7.7%
  • Min Range 33→35.6m (buff)Min Range (m)+7.9%
  • Vertical Recoil (improvement) 15→19% (buff) — Goliath Steady GripVertical Recoil % Improvement+26.7%
  • Horizontal Recoil (improvement) 15→19% (buff) — Dulcet Control GripHorizontal Recoil % Improvement+26.7%
  • Heavy Bound Pad · Horizontal Recoil (improvement) 15→17% (buff)Horizontal Recoil % Improvement+13.3%
  • Heavy Bound Pad · Vertical Recoil (improvement) 15→17% (buff)Vertical Recoil % Improvement+13.3%
  • 14 Rockleigh Barrel · Damage Range improvement 27→30% (buff)Damage Range % Improvement+11.1%
  • Damage Range improvement 13.5→15% (buff) — 11 Greaves Repose BarrelDamage Range % Improvement+11.1%
  • Quickstep Foregrip · Movement Speed (improvement) Δ -0.025m/s (nerf)
  • Quickstep Foregrip · ADS Movement (improvement) Δ +0.06m/s (buff)
  • Movement Speed (improvement) Δ -0.025m/s (nerf) — Sapper Guard Handstop
  • Movement Speed (improvement) Δ +0.25m/s (buff) — Graph Aero Stock
  • Graph Aero Stock · Sprint Speed (improvement) Δ -0.13m/s (nerf)
  • Bowen Resolute Pad · ADS Movement (improvement) Δ +0.06m/s (buff)
Major +16.5

Vertical Recoil (improvement)

  • Vertical Recoil (improvement) 13→18% (buff)Vertical Recoil (improvement)+38.5%
  • Horizontal Recoil (improvement) 16→21% (buff)Horizontal Recoil (improvement)+31.3%
  • Bullet Velocity (improvement) 25→27% (buff) — 11 Rauch 6l R BarrelBullet Velocity % Improvement+8.0%
  • Bullet Velocity (improvement) 12.5→13.5% (buff) — 10 5 Greaves Whiptail BarrelBullet Velocity % Improvement+8.0%
  • Eam Lightpath Foregrip · ADS Movement (improvement) Δ +0.075m/s (buff)
  • Collapsible Stock · Movement Speed (improvement) Δ +0.025m/s (buff)
  • Collapsible Stock · Crouch Speed (improvement) Δ +0.025m/s (buff)
  • Collapsible Stock · Sprint Speed (improvement) Δ -0.025m/s (nerf)
  • Ske 02 Stock · ADS Movement (improvement) Δ +0.075m/s (buff)
Major +13.5

Sprint Fire Hip Spread improvement

  • MPC-25 8 6 MFS Stratus X Barrel · Max Range 7.6→10.2m (buff)Max Range (m)+34.2%
  • MPC-25 8 6 MFS Stratus X Barrel · Mid Range 12.7→15.2m (buff)Mid Range (m)+19.7%
  • MPC-25 8 6 MFS Stratus X Barrel · Mid 2 Range 25.4→29.2m (buff)Mid 2 Range (m)+15.0%
  • MPC-25 8 6 MFS Stratus X Barrel · Min Range 25.4→29.2m (buff)Min Range (m)+15.0%
  • View Kick (buff)
  • Sprint Fire Hip Spread improvement 25→15% (nerf)Sprint Fire Hip Spread improvement-40.0%
  • K&S Compensator · Vertical Recoil (improvement) 10→14% (buff)Vertical Recoil % Improvement+40.0%
  • Magnate Grip · Vertical Recoil (improvement) 14→17% (buff)Vertical Recoil % Improvement+21.4%
  • Medusa Stock · Horizontal Recoil (improvement) 8→10% (buff)Horizontal Recoil % Improvement+25.0%
  • Medusa Stock · Vertical Recoil (improvement) 8→10% (buff)Vertical Recoil % Improvement+25.0%
  • 13 1 Razorback Barrel · Bullet Velocity (improvement) 27→25% (nerf)Bullet Velocity % Improvement-7.4%
  • 10 4 Hydra Barrel · Bullet Velocity (improvement) 13.5→12.5% (nerf)Bullet Velocity % Improvement-7.4%
  • Quickstep Foregrip · Movement Speed (improvement) Δ -0.025m/s (nerf)
  • Quickstep Foregrip · ADS Movement (improvement) Δ +0.1m/s (buff)
  • Flowguard Foregrip · Movement Speed (improvement) Δ -0.025m/s (nerf)
  • Sprint Speed (improvement) Δ -0.025m/s (nerf) — Viper Wire Stock
  • K 1 Pedal Stock · ADS Movement (improvement) Δ +0.025m/s (buff)
  • Arid Full Stock · ADS Movement (improvement) Δ +0.075m/s (buff)

SMG

RK-9
Major +9.5

Mid 2 Range

  • Nanopulse Grip · Vertical Recoil (improvement) 12→15% (buff)Vertical Recoil % Improvement+25.0%
  • Horizontal Recoil (improvement) 12→15% (buff) — Vega Precision GripHorizontal Recoil % Improvement+25.0%
  • Vas Conduit Stock · Horizontal Recoil (improvement) 15→17% (buff)Horizontal Recoil % Improvement+13.3%
  • Vas Conduit Stock · Vertical Recoil (improvement) 15→17% (buff)Vertical Recoil % Improvement+13.3%
  • Movement Speed (improvement) Δ -0.025m/s (nerf)
  • ADS Movement (improvement) Δ +0.05m/s (buff)
  • Ammo 40→42 (buff)Ammo+5.0%
  • Crouch Speed (improvement) Δ +0.025m/s (buff)
Major -9.0

Mid Range

  • Max Range 13.3→11.4m (nerf)Max Range (m)-14.3%
  • Mid Range 23.5→19.7m (nerf)Mid Range (m)-16.2%
  • Mid 2 Range 36.8→27.3m (nerf)Mid 2 Range (m)-25.8%
  • Min Range 36.8→27.3m (nerf)Min Range (m)-25.8%
  • Damage Range improvement 30→27% (nerf) — 19 Eam Horizon BarrelDamage Range % Improvement-10.0%
  • 14 Verse Barrel · Damage Range improvement 15→13.5% (nerf)Damage Range % Improvement-10.0%
  • Movement Speed (improvement) Δ -0.075m/s (nerf) — Eam Heritage Stock
  • Eam Heritage Stock · Crouch Speed (improvement) Δ -0.075m/s (nerf)
  • Eam Heritage Stock · Sprint Speed (improvement) Δ -0.075m/s (nerf)
  • ADS Movement (improvement) Δ -0.025m/s (nerf) — Serval Q Step Stock
Minor +4.0

Max Damage

  • Max Damage 29→30dmg (buff)Max Damage+3.5%
  • Sturmwolf 45 MFS Tigris 40 Cal Mag · Mid 2 Damage 22→23dmg (buff)Damage Mid 2+4.5%
Minor -3.3

Vertical Recoil (improvement)

  • Min Damage 14→13dmg (nerf)Min Damage-7.1%
  • Hip Spread improvement 25→30% (buff) — Hawker Ported CompHip Spread % Improvement+20.0%
  • Hip Spread penalty 40→30% (buff) — MFS Kogot 7 AkimboHip Spread % Penalty-25.0%
  • MFS Kogot 7 Akimbo · Horizontal Recoil (penalty) 15→30% (nerf)Horizontal Recoil % Penalty+100.0%

LMG3

Minor +5.5

Gun Kick (improvement)

  • Recoil of default fire mode (qualitative)
  • View Kick (buff)
Minor -3.0

Mid Damage

  • Damage Range improvement 25→30% (buff) — 17 Bowen Moon BarrelDamage Range % Improvement+20.0%
  • Damage Range improvement 12.5→15% (buff) — 18 5 Titan Hybrid BarrelDamage Range % Improvement+20.0%
  • Quickstep Foregrip · ADS Movement (improvement) Δ -0.025m/s (nerf)
  • Sprint Speed (improvement) Δ -0.025m/s (nerf) — Charon Light Stock
  • Swiftguard Stock · ADS Movement (improvement) Δ -0.025m/s (nerf)
Mixed +1.5

ADS Time

  • Damage Range improvement 30→25% (nerf) — 24 Fractal Lrb BarrelDamage Range % Improvement-16.7%
  • Damage Range improvement 15→12.5% (nerf) — 20 Rist 76 Nova BarrelDamage Range % Improvement-16.7%
  • Vg 0 Light Stock · Movement Speed (improvement) Δ +0.05m/s (buff)
  • Strider Handstop · ADS Movement (improvement) Δ -0.025m/s (nerf)
  • 2r Mobility Stock · ADS Movement (improvement) Δ -0.025m/s (nerf)

Marksman3

Marksman

Warden 308
Major -13.0

Fire Rate

  • Fire Rate 600→480RPM (nerf)Fire Rate-20.0%

Marksman

M34 Novaline
Major -7.3

Bullet Velocity (penalty)

  • Fire Rate 324→240RPM (nerf) — Semi Auto Select FireFire Rate-25.9%
  • Semi Auto Select Fire · Horizontal Recoil Δ -25% (buff)

Marksman

M8A1
Mixed +1.3

Bullet Velocity (penalty)

  • Tac Stance Spread (improvement) 63→66% (buff) — MFS Striker Tactical StockTac Stance Spread % Improvement+4.8%
  • MFS Striker Tactical Stock · Flinch penalty 40→18% (buff)Flinch Penalty % Penalty-55.0%
  • Tac Stance Walk Speed (improvement) 0.4→0.9m/s (buff) — 2mW Adaptive Tactical LaserTac Stance Aim Walking Speed m/s Improvement+125.0%
  • g7 Launch Grip · Vertical Recoil (improvement) 15→19% (buff)Vertical Recoil % Improvement+26.7%
  • Schmidt Trapper Grip · Horizontal Recoil (improvement) 11→16% (buff)Horizontal Recoil % Improvement+45.5%
  • Horizontal Recoil (improvement) 15→18% (buff) — K S Impact StockHorizontal Recoil % Improvement+20.0%
  • K S Impact Stock · Vertical Recoil (improvement) 15→18% (buff)Vertical Recoil % Improvement+20.0%

Sniper3

Sniper

VS Recon
Major +6.5

Fire Rate (improvement)

  • Max Damage 104→112dmg (buff)Max Damage+7.7%
  • Mid Damage 102→106dmg (buff)Mid Damage+3.9%
  • Min Damage 95→98dmg (buff)Min Damage+3.2%
  • Upper Arm Mult 1.02→1.03x (buff)Upper Arm Mult+1.0%
  • Lower Arm Mult 1.02→0.99x (nerf)Lower Arm Mult-2.9%
  • Hand/Upper Leg Mult 1→0.96x (nerf)Hand/Upper Leg Mult-4.0%
  • Flinch Resistance improvement 35→20% (nerf)Flinch Resistance improvement-42.9%
  • Fire Rate (improvement) 7→29% (buff)Fire Rate (improvement)+314.3%

Sniper

Shadow SK
Minor +4.3

ADS Spread

  • Max Damage 104→112dmg (buff)Max Damage+7.7%
  • Mid Damage 102→106dmg (buff)Mid Damage+3.9%
  • EMT3 Ported 70 · Hip Spread improvement 25→15% (nerf)Hip Spread % Improvement-40.0%
  • 19 6 EMT3 Fluted Barrel · Upper Arm Mult 1.04→1.03x (nerf)Upper Arm Multiplier-1.0%
  • 19 6 EMT3 Fluted Barrel · Hand/Upper Leg Mult 0.98→0.94x (nerf)Hand Upper Leg Multiplier-4.1%
  • Flinch Resistance improvement 35→17% (nerf) — EMT3 Vanquish RiserFlinch Resistance % Improvement-51.4%
  • Friction Stock · Flinch Resistance improvement 45→30% (nerf)Flinch Resistance % Improvement-33.3%
  • Flinch Resistance improvement 25→15% (nerf) — Flourish Full StockFlinch Resistance % Improvement-40.0%
  • Hip Spread improvement 25→16% (nerf) — MFS Convergence Box LaserHip Spread % Improvement-36.0%

Sniper

XR-3 Ion
Minor +3.3

Bullet Velocity

  • Queued-shot window trimmed so follow-up bursts no longer fire by accident (qualitative)
  • Bullet Velocity 900→1200m/s (buff)Bullet Velocity+33.3%
  • ADS Time 650→600ms (buff)ADS Time-7.7%
  • Idle Sway (qualitative)
  • Stability when jumping and landing (qualitative)
  • Charge Time (penalty) 200→100% (buff) — MFS 3x3 CompensatorCharge Time Seconds Penalty-50.0%
  • MFS 3x3 Compensator · Maximum Hip Spread improvement 50→20% (nerf)Max Hip Spread % Improvement-60.0%
  • Quick Charge · Charge Time (improvement) 15→30% (buff)Charge Time Seconds Improvement+100.0%
  • Quick Charge · Burst Cooldown improvement 10→5% (nerf)Burst Cooldown ms Improvement-50.0%
  • Quick Charge · Horizontal Recoil 20→100% (nerf)Horizontal Recoil %+400.0%
  • Quick Charge · Bullet Velocity (penalty) 15→40% (nerf)Bullet Velocity % Penalty+166.7%

Pistol1

Pistol

Velox 5.7
Minor -2.3

Max Damage

  • 4 MFS Celeste Barrel · Jumping and Landing stability improvement 40→60% (buff)Jumping Landing Stability % Improvement+50.0%

Special1