PatchDelta / Reference
Methodology
Sources
All weapon stat changes are sourced from official Treyarch patch notes published on callofduty.com/patchnotes. Where Treyarch publishes a multiplayer-specific note we use that as canonical. Where MP changes are bundled inside a Warzone-titled note, we flag the entry with reduced confidence and cross-reference community sources to confirm MP applicability.
Scope
- MODE · Multiplayer only. Warzone / Zombies / Campaign excluded.
- WINDOW · Black Ops 7 launch through the most recent published patch.
- ITEMS · Weapons (ARs, SMGs, Shotguns, LMGs, Marksman, Snipers, Pistols, Launchers, Specials, Melee). Expanding to Scorestreaks, Field Upgrades, Lethals, Tacticals, Perks, and Equipment.
Change classification
Every numerical change is classified along three axes:
- Direction
buff, nerf, neutral, mixed, or qualitative (text-only without numerical change).
- Magnitude
small (<5%), medium (5–15%), large (15–30%), overhaul (>30% or rework).
- Confidence
high (canonical MP patch note), medium (Warzone-titled note with MP applicability), low (community-reported, awaiting confirmation).
Cumulative computation
A weapon's cumulative delta is the sum of every numerical change applied since launch. Reworks (when Treyarch substantially restructures a weapon) reset the baseline — a post-rework weapon is treated as a fresh entity, not as continuing deltas from the pre-rework version. Attachment-level changes are tracked separately and do not roll into the base weapon's cumulative delta.
What we don't do
- Reproduce Treyarch's prose verbatim. Every change description is paraphrased.
- Predict future changes or speculate on Treyarch's intent.
- Track community tier rankings — only objective stat deltas.
- Track third-party balance mods or playlist-specific tuning.
Corrections
Found a data error? Email hello@patchdelta.com with the weapon, stat, patch, and a link to the source you believe is correct. Corrections ship within 48 hours of confirmation. See the about page for general info.