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Razor 9mm vs Ryden 45K

BLACK OPS 7 — CUMULATIVE BALANCE COMPARISON

Razor 9mm

SUBMACHINE GUN

Razor 9mm net buff (score +21): max-rng 12.1→13.3m, mid dmg 17→18dmg, mid-rng 18.3→20.3m, min dmg 11→12dmg. 22 attachment trait(s) touched (17 up / 5 down).

NET BUFF (MAJOR)+21.0

Ryden 45K

SUBMACHINE GUN

Ryden 45K net buff (score +14): max-rng 10.4→12.4m, ADS 210→200ms, mid-rng 17→18m, range med 2 max m 29.2→34.3m. 12 attachment trait(s) touched (11 up / 1 down).

NET BUFF (MAJOR)+14.5

Stat trajectory

27.429.231.133.034.82025-11-142025-11-26

Stat comparison

STATRazor 9mmRyden 45K
Mid 2 Range
range_med_2_max_m
30.50m
+9.3%
34.30m
+17.5%
Min Range
range_min_max_m
30.50m
+9.3%
34.30m
+17.5%
Mid Range
range_med_max_m
20.30m
+10.9%
18m
+5.9%
Max Range
range_max_max_m
13.30m
+9.9%
12.40m
+19.2%
MOST DIVERGENT STATS
  • Mid Range
    Razor 9mm: 20.30 m · Ryden 45K: 18 m
    Razor 9mm +13%
  • Mid 2 Range
    Razor 9mm: 30.50 m · Ryden 45K: 34.30 m
    Ryden 45K +12%
  • Min Range
    Razor 9mm: 30.50 m · Ryden 45K: 34.30 m
    Ryden 45K +12%

Patch history

Razor 9mm4 patches

Show changelog →
Preseason / Launchview full patch →
  • Mid 2 Range 27.9→30.5m (buff)
  • Min Range 27.9→30.5m (buff)
  • 13 Rl Genesys Barrel · Damage Range improvement 25→33% (buff)
  • 9 5 Synthesis Barrel · Damage Range improvement 12.5→21% (buff)
  • Eam Pushback Grip · Horizontal Recoil (improvement) 9→16% (buff)
  • Vice Grip · Vertical Recoil (improvement) 8→17% (buff)
  • EMT3 Agile Laser · Damage Range improvement 12→20% (buff)
  • Max Range 13.3→12.1m (nerf)
  • Mid Range 19.1→18.3m (nerf)
  • Mid 2 Range 29.2→27.9m (nerf)
  • Min Range 29.2→27.9m (nerf)
Season 01view full patch →
  • 12 MFS Sidewinder Barrel · Vertical Recoil (improvement) 10→25% (buff)
  • 12 MFS Sidewinder Barrel · Recoil Stabilization improvement 15→25% (buff)
  • 12 MFS Sidewinder Barrel · ADS Time (penalty) 15→20ms (nerf)
  • 12 MFS Sidewinder Barrel · Sprint to Fire (penalty) 15→20ms (nerf)
  • Vice Grip · Vertical Recoil (improvement) 17→21% (buff)
  • Eam Pushback Grip · Horizontal Recoil (improvement) 16→20% (buff)
  • Rwl Stability Pad · Horizontal Recoil (improvement) 15→18% (buff)
  • Rwl Stability Pad · Vertical Recoil (improvement) 15→18% (buff)
  • Eam Lightpath Foregrip · Movement Speed (improvement) Δ -0.025m/s (nerf)
  • Eam Lightpath Foregrip · ADS Movement (improvement) Δ +0.06m/s (buff)
  • Eam Steady 90 Grip · Movement Speed (improvement) Δ -0.025m/s (nerf)
  • Serpent Pad · Sprint Speed (improvement) Δ -0.05m/s (nerf)
  • Renegade Pad · ADS Movement (improvement) Δ +0.06m/s (buff)
Season 02view full patch →
  • 10 Razor Impact Barrel · Vertical Recoil (penalty) 45→30% (buff)
  • 10 Razor Impact Barrel · Gun Kick (penalty) 44→30% (buff)
Season 03view full patch →
  • Max Range 12.1→13.3m (buff)
  • Mid Damage 17→18dmg (buff)
  • Mid Range 18.3→20.3m (buff)
  • Mid 2 Damage 13→14dmg (buff)
  • Min Damage 11→12dmg (buff)
  • Razor 9mm Wildfire Conversion · Max Damage 15→16dmg (buff)
  • Razor 9mm Wildfire Conversion · Max Range 12.1→13.3m (buff)
  • Razor 9mm Wildfire Conversion · Mid Damage 13→14dmg (buff)
  • Razor 9mm Wildfire Conversion · Mid Range 18.3→20.3m (buff)

Ryden 45K4 patches

Show changelog →
Preseason / Launchview full patch →
  • Mid 2 Range 29.2→34.3m (buff)
  • Min Range 29.2→34.3m (buff)
  • ADS Time 210→200ms (buff)
  • 12 Vienna Barrel · Damage Range improvement 23→32% (buff)
  • 10 5 Greaves Whiptail Barrel · Damage Range improvement 11.5→19% (buff)
  • Skeletonized Grip · Horizontal Recoil (improvement) 8→16% (buff)
  • Bounty Grip · Vertical Recoil (improvement) 8→13% (buff)
  • Bounty Grip · First-Shot Recoil (improvement) 60→63% (buff)
  • EMT3 Agile Laser · Damage Range improvement 11→19% (buff)
  • Max Range 11.7→10.4m (nerf)
  • Mid Range 17.8→17m (nerf)
  • Mid 2 Range 30.5→29.2m (nerf)
  • Min Range 30.5→29.2m (nerf)
  • Hawker Stabilizer Mk Ii · Vertical Recoil (improvement) 10→8% (nerf)
  • 12 Vienna Barrel · Damage Range improvement 20→23% (buff)
  • 10 5 Greaves Whiptail Barrel · Damage Range improvement 10→12% (buff)
  • Skeletonized Grip · Horizontal Recoil (improvement) 10→8% (nerf)
  • Bounty Grip · Vertical Recoil (improvement) 13→8% (nerf)
  • Collapsible Stock · Movement Speed (improvement) 0.7→0.4m/s (nerf)
  • Collapsible Stock · Sprint Speed (improvement) 0.45→0.2/s (nerf)
  • EMT3 Agile Laser · Damage Range improvement 22→11% (nerf)
Season 01view full patch →
  • Vertical Recoil (improvement) 13→18% (buff)
  • Horizontal Recoil (improvement) 16→21% (buff)
  • 11 Rauch 6l R Barrel · Bullet Velocity (improvement) 25→27% (buff)
  • 10 5 Greaves Whiptail Barrel · Bullet Velocity (improvement) 12.5→13.5% (buff)
  • Eam Lightpath Foregrip · ADS Movement (improvement) Δ +0.075m/s (buff)
  • Collapsible Stock · Movement Speed (improvement) Δ +0.025m/s (buff)
  • Collapsible Stock · Crouch Speed (improvement) Δ +0.025m/s (buff)
  • Collapsible Stock · Sprint Speed (improvement) Δ -0.025m/s (nerf)
  • Ske 02 Stock · ADS Movement (improvement) Δ +0.075m/s (buff)
Season 02view full patch →
  • Vertical Recoil (penalty) 45→40% (buff)
  • Gun Kick (penalty) 44→39% (buff)

Sources

Numbers paraphrased from official patch notes. See methodology for how the cumulative verdict is computed.