LEAGUE OF LEGENDS / CHAMPION
Zyra
Minor net buff (score +2, 2 buffs / 0 nerfs). Notable: E cooldown 12→11; R base damage 180→200. Touched in patch 25-16.
- Patches touched
- 1
- Cumulative score
- +2.0
- Released
- 2012-07-24
Abilities
Garden of Thorns
Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.
Deadly Spines
Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
- Cooldown
- 7s6.565.55
- Mana
- 5555555555
- Range
- 800
Rampant Growth
Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.
- Cooldown
- 0s0000
- Range
- 850
Grasping Roots
Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move Speed.
- Cooldown
- 11s11111111
- Mana
- 7075808590
- Range
- 1,100
Stranglethorns
Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.
- Cooldown
- 110s10090
- Mana
- 100100100
- Range
- 700
Base stats
| Stat | Base (Lv 1) | Per level |
|---|---|---|
| Health | 574 | +93 |
| Mana | 418 | +25 |
| Attack damage | 53 | — |
| Attack speed | 0.681/s | +2.110/s |
| Armor | 29 | +4.2 |
| Magic resist | 30 | +1.3 |
| Move speed | 340 | — |
| Attack range | 575 | — |
Lore
Born in an ancient, sorcerous catastrophe, Zyra is the wrath of nature given form—an alluring hybrid of plant and human, kindling new life with every step. She views the many mortals of Valoran as little more than prey for her seeded progeny, and thinks...
Born in an ancient, sorcerous catastrophe, Zyra is the wrath of nature given form—an alluring hybrid of plant and human, kindling new life with every step. She views the many mortals of Valoran as little more than prey for her seeded progeny, and thinks nothing of slaying them with flurries of deadly spines. Though her true purpose has not been revealed, Zyra wanders the world, indulging her most primal urges to colonize, and strangle all other life from it.
Tips
Playing as Zyra
- Placing a seed in your spell's path after you have cast it gives you the best chance of having a seed in the proper spot.
- Seeds grant vision to your team.
- Zyra is a great ambusher - look for opportunities to set a trap of seeds in brush, then lure enemies in.
Playing against Zyra
- Zyra's seeds can be destroyed by stepping on them. If she tries to grow them as you do, dodge back at the last moment.
- Moving closer to Zyra can be a smart move if she places plants too far away from herself.
- Plants take fixed damage from attacks and effects, similar to wards. They also expire quickly on their own.
- Moving the fight to a different area will deprive Zyra of accumulated seeds.
- Seeds placed by Zyra's W are larger, a different color, and grant a small amount of vision to her team.
Patch impact
Changelog
- ECooldown12→11buff
- RBase Damage180→200buff
Live performance
Win rate, pick rate, and ban rate from third-party tracker data will overlay here once the fetcher pipeline ships. Patch trajectory tells you what was changed; the live overlay will tell you whether the change worked.
Champion data sourced from Riot Data Dragon (opens in new tab) (16.10.1).