LEAGUE OF LEGENDS / CHAMPION
Zac
Minor net nerf (score -1, 1 buffs / 2 nerfs). Notable: Q damage per hit 40→60; R initial base damage 140→120; R maximum base damage 350→300. Touched in patch 26-4.
- Patches touched
- 1
- Cumulative score
- -1.0
- Released
- 2013-03-29
Abilities
Cell Division
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching Strikes
Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.
- Cooldown
- 14s12.5119.58
- Range
- 800
Unstable Matter
Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.
- Cooldown
- 5s5555
- Range
- 350
Elastic Slingshot
Zac attaches his arms to the ground and stretches back, launching himself forward.
- Cooldown
- 22s19161310
- Range
- 300
Let's Bounce!
Zac bounces four times, knocking up enemies hit and slowing them.
- Cooldown
- 120s10590
- Range
- 300
Base stats
| Stat | Base (Lv 1) | Per level |
|---|---|---|
| Health | 685 | +109 |
| Attack damage | 60 | — |
| Attack speed | 0.736/s | +1.600/s |
| Armor | 33 | +4.7 |
| Magic resist | 32 | +2.1 |
| Move speed | 340 | — |
| Attack range | 175 | — |
Lore
Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city's pipes, occasionally...
Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city's pipes, occasionally emerging to help those who cannot help themselves or to rebuild the broken infrastructure of Zaun.
Tips
Playing as Zac
- Picking up goo chunks is very important to staying alive.
- When Cell Division is ready, try to die in a position that makes it difficult for the enemy team to kill your bloblets.
- Charging Elastic Slingshot from the fog of war will give opponents less time to react.
Playing against Zac
- Zac heals from the goo that separates from him. You can crush the goo pieces by stepping on them.
- Kill all of Zac's bloblets when he splits apart to stop him from reforming.
- Silences, stuns, roots and knockups will all interrupt Zac when he is charging Elastic Slingshot.
Patch impact
Changelog
- QDamage per Hit40→60buff
- RInitial Base Damage140→120nerf
- RMaximum Base Damage350→300nerf
Live performance
Win rate, pick rate, and ban rate from third-party tracker data will overlay here once the fetcher pipeline ships. Patch trajectory tells you what was changed; the live overlay will tell you whether the change worked.
Champion data sourced from Riot Data Dragon (opens in new tab) (16.10.1).