LEAGUE OF LEGENDS / CHAMPION
Nautilus
Mixed changes (score +0, 1 buffs / 1 nerfs). Notable: E monster damage modifier 150→125; Q damage 70→85. Touched across patches 25-4, 25-16.
- Patches touched
- 2
- Cumulative score
- +0.0
- Released
- 2012-02-14
Abilities
Staggering Blow
Nautilus' first Attack against a target deals increased physical damage and roots them briefly.
Dredge Line
Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it.
- Cooldown
- 14s13121110
- Mana
- 6060606060
- Range
- 1,150
Titan's Wrath
Nautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies.
- Cooldown
- 12s12121212
- Mana
- 6060606060
- Range
- 350
Riptide
Nautilus creates three exploding waves around himself. Each explosion damages and slows enemies.
- Cooldown
- 7s6.565.55
- Mana
- 5060708090
- Range
- 600
Depth Charge
Nautilus fires a shockwave into the earth that chases an opponent. This shockwave rips up the earth above it, knocking enemies into the air. When it reaches the opponent, the shockwave erupts, knocking his target into the air and stunning them.
- Cooldown
- 120s10080
- Mana
- 100100100
- Range
- 825
Base stats
| Stat | Base (Lv 1) | Per level |
|---|---|---|
| Health | 646 | +100 |
| Mana | 400 | +47 |
| Attack damage | 61 | — |
| Attack speed | 0.706/s | +1.000/s |
| Armor | 39 | +5.0 |
| Magic resist | 32 | +2.1 |
| Move speed | 325 | — |
| Attack range | 175 | — |
Lore
A lonely legend as old as the first piers sunk in Bilgewater, the armored goliath known as Nautilus roams the dark waters off the coast of the Blue Flame Isles. Driven by a forgotten betrayal, he strikes without warning, swinging his enormous anchor to...
A lonely legend as old as the first piers sunk in Bilgewater, the armored goliath known as Nautilus roams the dark waters off the coast of the Blue Flame Isles. Driven by a forgotten betrayal, he strikes without warning, swinging his enormous anchor to save the wretched, and drag the greedy to their doom. It is said he comes for those who forget to pay the “Bilgewater tithe”, pulling them down beneath the waves with him—an iron-clad reminder that none can escape the depths.
Tips
Playing as Nautilus
- While ganking, consider aiming Dredge Line at nearby terrain and following it up with Riptide for a higher hit rate.
- Riptide has a delayed blast timing on activation - you can use this while running away or when enemies are incoming to serve as a deterrent.
Playing against Nautilus
- If Nautilus uses Riptide right next to you, hold in place until the ripple effect finishes before running. Running early will run straight into the secondary explosions, causing you to take additional damage and slow.
- While Nautilus is shielded, he is capable of dealing large amounts of area of effect damage with his basic attacks - consider taking down the shield if you have time.
Patch impact
Changelog
- EMonster Damage Modifier150→125nerf
- QDamage70→85buff
Live performance
Win rate, pick rate, and ban rate from third-party tracker data will overlay here once the fetcher pipeline ships. Patch trajectory tells you what was changed; the live overlay will tell you whether the change worked.
Champion data sourced from Riot Data Dragon (opens in new tab) (16.10.1).