LEAGUE OF LEGENDS / CHAMPION
Lee Sin
Minor net buff (score +1, 3 buffs / 2 nerfs). Notable: E slow amount 20→35; Q damage 55→60; Q base damage 60→65. Touched across patches 25-12, 25-14, 25-19, 26-4, 26-5.
- Patches touched
- 5
- Cumulative score
- +1.0
- Released
- 2011-04-01
Abilities
Flurry
After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.
Sonic Wave / Resonating Strike
Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.
- Cooldown
- 10s9876
- Energy
- 5050505050
- Range
- 1,100
Safeguard / Iron Will
Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will. Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.
- Cooldown
- 7s7777
- Energy
- 5050505050
- Range
- 700
Tempest / Cripple
Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple. Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.
- Cooldown
- 8s8888
- Energy
- 5050505050
- Range
- 450
Dragon's Rage
Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.
- Cooldown
- 110s8560
- Range
- 375
Base stats
| Stat | Base (Lv 1) | Per level |
|---|---|---|
| Health | 645 | +108 |
| Energy | 200 | — |
| Attack damage | 66 | — |
| Attack speed | 0.651/s | +3.000/s |
| Armor | 36 | +4.5 |
| Magic resist | 32 | +2.1 |
| Move speed | 345 | — |
| Attack range | 125 | — |
Lore
A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland...
A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.
Tips
Playing as Lee Sin
- Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
- Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
- Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).
Playing against Lee Sin
- Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
- Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
- Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.
Patch impact
Changelog
- QBase Damage60→65buff
- WSpell Vamp No More2→2neutral
- BASEArmor Growth4.9→4.5nerf
- QDamage55→60buff
- BASEBase AD69→66nerf
- ECooldown9→8buff
- ESlow Amount20→35neutral
Live performance
Win rate, pick rate, and ban rate from third-party tracker data will overlay here once the fetcher pipeline ships. Patch trajectory tells you what was changed; the live overlay will tell you whether the change worked.
Champion data sourced from Riot Data Dragon (opens in new tab) (16.10.1).