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LEAGUE OF LEGENDS / CHAMPION

AssassinMidJunglethe Blind Monknet buff (minor)Resource: Energy
FighterAssassin

Lee Sin

Minor net buff (score +1, 3 buffs / 2 nerfs). Notable: E slow amount 20→35; Q damage 55→60; Q base damage 60→65. Touched across patches 25-12, 25-14, 25-19, 26-4, 26-5.

Patches touched
5
Cumulative score
+1.0
Released
2011-04-01

Abilities

Passive

Flurry

After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

Q

Sonic Wave / Resonating Strike

Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.

Cooldown
10s9876
Energy
5050505050
Range
1,100
Patch trajectory
Damage55.060.0buff
Base Damage60.065.0buff
W

Safeguard / Iron Will

Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will. Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.

Cooldown
7s7777
Energy
5050505050
Range
700
E

Tempest / Cripple

Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple. Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.

Cooldown
8s8888
Energy
5050505050
Range
450
Patch trajectory
Cooldown9.008.00nerf
R (Ultimate)

Dragon's Rage

Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

Cooldown
110s8560
Range
375

Base stats

Patch trajectory
Base AD69.066.0nerf
Armor Growth4.904.50nerf
StatBase (Lv 1)Per level
Health645+108
Energy200
Attack damage66
Attack speed0.651/s+3.000/s
Armor36+4.5
Magic resist32+2.1
Move speed345
Attack range125

Lore

A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland...

A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.

Tips

Playing as Lee Sin

  • Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
  • Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
  • Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).

Playing against Lee Sin

  • Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
  • Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
  • Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.

Patch impact

Net verdict+1.05 patches touched
Patch presence5 of 27 patches
S2625-4 (2025-02-19) — untouched25-5 (2025-03-04) — untouched25-6 (2025-03-18) — untouched25-7 (2025-04-01) — untouched25-8 (2025-04-15) — untouched25-9 (2025-04-29) — untouched25-10 (2025-05-13) — untouched25-11 (2025-05-27) — untouched25.1225-12 (2025-06-10) — buff25-13 (2025-06-24) — untouched25.1425-14 (2025-07-15) — nerf25-15 (2025-07-29) — untouched25-16 (2025-08-12) — untouched25-17 (2025-08-26) — untouched25-18 (2025-09-09) — untouched25.1925-19 (2025-09-23) — mixed25-20 (2025-10-07) — untouched25-21 (2025-10-21) — untouched25-22 (2025-11-04) — untouched25-23 (2025-11-18) — untouched25-24 (2025-12-02) — untouched26.426-4 (2026-02-19) — neutral26.526-5 (2026-03-03) — buff26-6 (2026-03-17) — untouched26-7 (2026-03-31) — untouched26-8 (2026-04-14) — untouched26-9 (2026-04-28) — untouched
buffnerfmixed

Changelog

Patch 26-52026-03-03
  • QBase Damage6065buff
Patch 26-42026-02-19
  • WSpell Vamp No More22neutral
Patch 25-192025-09-23
  • BASEArmor Growth4.94.5nerf
  • QDamage5560buff
Patch 25-142025-07-15
  • BASEBase AD6966nerf
Patch 25-122025-06-10
  • ECooldown98buff
  • ESlow Amount2035neutral

Live performance

Live performanceComing soon

Win rate, pick rate, and ban rate from third-party tracker data will overlay here once the fetcher pipeline ships. Patch trajectory tells you what was changed; the live overlay will tell you whether the change worked.

Champion data sourced from Riot Data Dragon (opens in new tab) (16.10.1).