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LEAGUE OF LEGENDS / CHAMPION

MarksmanBottomthe Defender of Tomorrownet buff (minor)Resource: Mana
FighterMarksman

Jayce

Minor net buff (score +1, 4 buffs / 3 nerfs). Notable: Q bonus monster damage 0→50; Q bonus monster damage 0→50; base base health 600→575. Touched across patches 25-4, 25-18, 25-23.

Patches touched
3
Cumulative score
+1.0
Released
2012-07-07

Abilities

Passive

Hextech Capacitor

When Jayce swaps weapons he gains Move Speed for a short duration.

Q

To the Skies! / Shock Blast

Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.

Cooldown
16s14121086
Mana
404040404040
Range
600
Patch trajectory
Damage60.080.0buff
Bonus Monster Damage0.0050.0
W

Lightning Field / Hyper Charge

Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.

Cooldown
10s1010101010
Mana
404040404040
Range
285
Patch trajectory
Set Attack Speed2.673.00buff
E

Thundering Blow / Acceleration Gate

Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.

Cooldown
20s1816141210
Mana
555555555555
Range
240
Patch trajectory
Bonus Movement Speed50.030.0nerf
R (Ultimate)

Mercury Cannon / Mercury Hammer

Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist. Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.

Cooldown
6s
Range
600

Base stats

Patch trajectory
Base Health600575nerf
Base AD56.053.0nerf
StatBase (Lv 1)Per level
Health590+109
Mana375+45
Attack damage59
Attack speed0.658/s+3.000/s
Armor22+5
Magic resist30+1.3
Move speed335
Attack range125

Lore

Jayce Talis is a brilliant inventor who, along with his friend Viktor, made the first great discoveries in the field of hextech. Celebrated across Piltover, he tries to live up to his reputation as "the Man of Progress," but often struggles with the...

Jayce Talis is a brilliant inventor who, along with his friend Viktor, made the first great discoveries in the field of hextech. Celebrated across Piltover, he tries to live up to his reputation as "the Man of Progress," but often struggles with the expectations placed upon him. Because of this, Jayce has begun to see the ways in which his invention has furthered the division between Piltover and Zaun—and armed with his hextech hammer, he stands ready to defend tomorrow.

Tips

Playing as Jayce

  • Be sure to switch stances often. It will enhance your attacks and grant you quick bursts of speed.
  • If you find yourself taking lots of damage, try using Jayce's Hammer Stance, as it grants you additional defenses.
  • For increased range and damage, try casting Shock Blast through the Acceleration Gate.

Playing against Jayce

  • Jayce can attack in melee or at range. Pay attention to his stance and weapon color to know how he is going to attack.
  • If you see Jayce drop his Acceleration Gate, be careful, he is probably about to cast Shock Blast.
  • Jayce is strong in the early game. If he gains the advantage, play defensively.

Patch impact

Net verdict+1.03 patches touched
Patch presence3 of 27 patches
S2625.425-4 (2025-02-19) — buff25-5 (2025-03-04) — untouched25-6 (2025-03-18) — untouched25-7 (2025-04-01) — untouched25-8 (2025-04-15) — untouched25-9 (2025-04-29) — untouched25-10 (2025-05-13) — untouched25-11 (2025-05-27) — untouched25-12 (2025-06-10) — untouched25-13 (2025-06-24) — untouched25-14 (2025-07-15) — untouched25-15 (2025-07-29) — untouched25-16 (2025-08-12) — untouched25-17 (2025-08-26) — untouched25.1825-18 (2025-09-09) — mixed25-19 (2025-09-23) — untouched25-20 (2025-10-07) — untouched25-21 (2025-10-21) — untouched25-22 (2025-11-04) — untouched25.2325-23 (2025-11-18) — buff25-24 (2025-12-02) — untouched26-4 (2026-02-19) — untouched26-5 (2026-03-03) — untouched26-6 (2026-03-17) — untouched26-7 (2026-03-31) — untouched26-8 (2026-04-14) — untouched26-9 (2026-04-28) — untouched
buffnerfmixed
Stat trajectory1 stat touched in 2+ patches
QBonus Monster Damage
0.0050.0
57.525.0-7.50prepre: 0.0025.2325.23: 50.0 (+50.0 from 0.00)25.2325.23: 50.0 (0.00 from 50.0)

Changelog

Patch 25-232025-11-18
  • QBonus Monster Damage050buff
  • QBonus Monster Damage050buff
Patch 25-182025-09-09
  • QDamage6080buff
  • BASEBase Health600575nerf
  • BASEBase AD5653nerf
  • EBonus Movement Speed5030nerf
  • EMovement Speed Duration1.51.5neutral
Patch 25-42025-02-19
  • WSet Attack Speed2.673buff

Live performance

Live performanceComing soon

Win rate, pick rate, and ban rate from third-party tracker data will overlay here once the fetcher pipeline ships. Patch trajectory tells you what was changed; the live overlay will tell you whether the change worked.

Champion data sourced from Riot Data Dragon (opens in new tab) (16.10.1).