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LEAGUE OF LEGENDS / CHAMPION

MageMidSupportthe Storm's FuryResource: Mana
SupportMage

Janna

Armed with the power of Runeterra's gales, Janna is a mysterious, elemental wind spirit who protects the dispossessed of Zaun.

Patches touched
0
Cumulative score
Released
2009-09-02

Abilities

Passive

Tailwind

Janna's allies gain Move Speed moving towards her. Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.

Q

Howling Gale

By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.

Cooldown
14s14141414
Mana
9095100105110
Range
1,075
W

Zephyr

Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.

Cooldown
8s7.576.56
Mana
5055606570
Range
4,294,967,295
E

Eye Of The Storm

Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.

Cooldown
16s15141312
Mana
7075808590
Range
800
R (Ultimate)

Monsoon

Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.

Cooldown
130s115100
Mana
100100100
Range
725

Base stats

StatBase (Lv 1)Per level
Health570+90
Mana360+50
Attack damage47
Attack speed0.625/s+3.000/s
Armor28+4.5
Magic resist30+1.3
Move speed325
Attack range550

Lore

Armed with the power of Runeterra's gales, Janna is a mysterious, elemental wind spirit who protects the dispossessed of Zaun. Some believe she was brought into existence by the pleas of Runeterra's sailors who prayed for fair winds as they navigated...

Armed with the power of Runeterra's gales, Janna is a mysterious, elemental wind spirit who protects the dispossessed of Zaun. Some believe she was brought into existence by the pleas of Runeterra's sailors who prayed for fair winds as they navigated treacherous waters and braved rough tempests. Her favor and protection has since been called into the depths of Zaun, where Janna has become a beacon of hope to those in need. No one knows where or when she will appear, but more often than not, she's come to help.

Tips

Playing as Janna

  • Eye of the Storm can be used on allied turrets.
  • Quickly firing a Howling Gale without the charge up can be used to heavily disable the other team.
  • Timing Janna's ultimate can push enemies away from a wounded ally or even separate enemies.

Playing against Janna

  • Save an interrupt ability for when Janna uses her ultimate.
  • Listen for the charge up sound on Howling Gale in case Janna is trying to hit you with it from off screen or from brush.
  • Janna's at her strongest when buffing another ally. If you can harass her ally, it will weaken her ability to fight you.

Patch impact

Untouched since launch — no patch changes recorded for Janna.

Live performance

Live performanceComing soon

Win rate, pick rate, and ban rate from third-party tracker data will overlay here once the fetcher pipeline ships. Patch trajectory tells you what was changed; the live overlay will tell you whether the change worked.

Champion data sourced from Riot Data Dragon (opens in new tab) (16.10.1).