PATCH
2025-02-10
Apex Legends™: Takeover Patch Notes
Patch metadata is tracked here. The parser pipeline only walks structured balance blocks — system, item, and rune changes still require the official notes.
View official patch notesAR5
R-301 Carbineuntouched
- damage: 13 → 14+7.7%damage
- Headshot damage now 18
VK-47 Flatlineuntouched
- damage: 18 → 19+5.6%damage
- Headshot damage now 25
HAVOC Riflemixed changes, weighted score +3.8
- damage: 18 → 21+16.7%damage
- Headshot damage now 27
- beam shot damage: 53 → 70+32.1%beam_shot_damage
- Beam Shot headshot damage now 105
Hemlok Burst ARnet nerf (minor), weighted score -9.5
- damage: 19 → 20+5.3%damage
- Headshot damage now 26
Nemesis Burst ARuntouched
- damage: 16 → 17+6.3%damage
- Headshot damage now 22
SMG5
R-99 SMGuntouched
- damage: 14 → 13−7.1%damage
- Headshot damage now 16
- damage fall-off removed
- ADS strafe speed normalized
- movement penalty exemption removed
- Recoil increased
Alternator SMGuntouched
- damage: 16 → 18+12.5%damage
- Headshot damage now 22
Prowler Burst PDWnet nerf (minor), weighted score -9.7
- damage: 15 → 16+6.7%damage
- Headshot damage now 19
Volt SMGuntouched
- damage: 15 → 16+6.7%damage
- Headshot damage now 19
C.A.R. SMGuntouched
- damage: 13 → 14+7.7%damage
- Headshot damage now 17
- Laser Sight barrel attachment added
LMG4
M600 Spitfireuntouched
- damage: 19 → 21+10.5%damage
- Headshot damage now 26
Devotion LMGuntouched
- damage: 15 → 16+6.7%damage
- Headshot damage now 20
L-STAR EMGuntouched
- damage: 18 → 20+11.1%damage
- Headshot damage now 25
Rampage LMGuntouched
- damage: 26 → 30+15.4%damage
- Headshot damage now 38
- revved-state decay rate reduced
Marksman4
G7 Scoutuntouched
- damage: 33 → 35+6.1%damage
- Headshot damage now 56
- Fire rate decreased
- projectile size increased
30-30 Repeateruntouched
- no charge damage: 39 → 43+10.3%no_charge_damage
- No charge headshot damage now 69
- full charge damage: 53 → 58+9.4%full_charge_damage
- Full charge headshot damage now 93
- projectile size increased
Triple Takeuntouched
- damage per bullet: 21 → 22+4.8%damage_per_bullet
- Headshot damage now 105
- projectile size increased
Bocek Compound Bowmixed changes, weighted score -2.8
- damage: 70 → 75+7.1%damage
- Headshot damage now 120
- Fire rate decreased
- Deadeye’s Tempo passive removed
- shattercaps damage per pellet: 12 → 13+8.3%shattercaps_damage_per_pellet
Sniper4
Kraber .50-Cal Sniperuntouched
- damage: 140 → 150+7.1%damage
- Headshot damage now 210
Longbow DMRuntouched
- Base damage unchanged
- Headshot damage now 108
- limb damage: 80 → 70−12.5%limb_damage
Charge Riflemixed changes, weighted score -2.2
- Base damage unchanged
- Headshot damage (min. distance) now 135
- Headshot damage (max. distance) now 198
- Mechanic update — see source
- limb damage: 90 → 70−22.2%limb_damage
Sentinelmixed changes, weighted score -2.2
- Base damage unchanged
- Headshot damage now 126
- limb damage: 90 → 70−22.2%limb_damage
- Deadeye’s Tempo passive removed
Shotgun4
EVA-8 Autonet buff (minor), weighted score +9.6
- damage per pellet: 7 → 8+14.3%damage_per_pellet
- headshot damage bonus removed
Mastiff Shotgunmixed changes, weighted score +3.0
- damage per pellet: 14 → 16+14.3%damage_per_pellet
- headshot damage bonus removed
Peacekeeperuntouched
- damage per pellet: 9 → 12+33.3%damage_per_pellet
- Headshot damage now 135
- Choke speed increased
- choked blast pattern tightened
- pellet piercing added
Mozambique Shotgununtouched
- damage per pellet: 15 → 16+6.7%damage_per_pellet
- Headshot damage now 60
Pistol3
P2020mixed changes, weighted score +3.1
- damage: 21 → 24+14.3%damage
- Headshot damage now 30
RE-45 Autountouched
- damage: 13 → 14+7.7%damage
- Headshot damage now 18
Wingmanuntouched
- damage: 45 → 48+6.7%damage
- Headshot damage now 72
- base magazine size: 6 → 5−16.7%magazine_size