PATCH
2026-02-09
Apex Legends™: Breach Patch Notes
Patch metadata is tracked here. The parser pipeline only walks structured balance blocks — system, item, and rune changes still require the official notes.
View official patch notesMarksman4
G7 Scoutuntouched
- Hop-Up added: Double
- damage: 36 → 37+2.8%damage
- rate of fire increased
- sniper optics compatibility added
30-30 Repeateruntouched
- base damage: 43 → 41−4.7%damage
- charged damage multiplier decreased
- charge time increased
Triple Takeuntouched
- rate of fire decreased
- choke time increased
Bocek Compound Bowmixed changes, weighted score -2.8
- max damage: 65 → 60−7.7%max_damage
- max energized damage: 55 → 50−9.1%max_energized_damage
- draw time increased
Shotgun2
EVA-8 Autonet buff (minor), weighted score +9.6
- rate of fire increased
- blast pattern tightened
Mastiff Shotgunmixed changes, weighted score +3.0
- pellets per blast: 6 → 5−16.7%pellets_per_blast
- damage per pellet: 16 → 19+18.8%damage_per_pellet
- blast pattern adjusted
Pistol1
P2020mixed changes, weighted score +3.1
- Hop-Up removed: Kinetic
- damage: 25 → 23−8.0%damage
- reload speed decreased
- rate of fire decreased
- enhanced hipfire spread increased